The History of a dumb game I made: Crinkle Simulator
Hello! If you are reading this, you are probably part of the official crinkle simulator community I sent this to. This blog is nothing and I'm probably not going to use it again, it was actually just a test for my website www.bestwebsitetrustmebro.de and I decided to use it for this due to text limits of other platforms.
The Origins
One day, I decided to create a mobile game—not to make something revolutionary, but to highlight how absurdly low the quality bar is for mobile games on the Google Play Store. I wanted to make something intentionally frustrating, bizarre, and riddled with the kinds of design choices that plague poorly made mobile games. This was the birth of Crinkle Simulator.
To add to the joke, I used a fake developer name, Grinkle Games, a label I attached to other satirical projects to separate them from any serious work I might do in the future. The game itself was made with minimal effort, filled with strange mechanics, confusing UI, and completely nonsensical art. Despite all of this, or perhaps because of it, a small but dedicated community formed around the game.
Gameplay and Features
The game consists of seven levels (including a glitched Level 0) where players navigate a strange, broken world. The mechanics are simple—move, jump, and avoid hazards while dealing with bizarre gameplay quirks, such as the infamous Crinkle Button, a feature that does nothing useful except briefly change the background to a man stubbing his toe while the character exclaims, "No, the Crinkle Button!"
The game also suffers from several intentional design flaws, such as lacking a level-select feature (meaning players must close and reopen the app to change levels). This was meant to poke fun at how rushed and unpolished many mobile games are, though this "feature" was supposed to be fixed in version 2.0—an update that was never released due to the game's removal from the Google Play Store.
Google Play Removal
Google Play implemented new policies requiring developers to verify their personal identities, exposing private information in the process. Not wanting to go through this, I decided against verifying my identity, leading to the suspension of my developer account and the removal of Crinkle Simulator and its prequel, Spin the Binkle.
While the game is no longer available on the Play Store, old APKs still circulate online, and anyone with an older Android device that had the game installed can still play it. I’ve considered re-releasing it, possibly with the unfinished version 2.0, but I haven’t taken any steps toward that yet.
Proof of Authorship
To confirm that I am the original creator of Crinkle Simulator, here is irrefutable proof (some emails from back when it was on google play!):
Conclusion
Crinkle Simulator started as a joke but became something of a cult classic among those who appreciate its chaotic, satirical nature. While it may never return to official app stores, its legacy lives on through the dedicated community that still discusses and preserves the game.
Comments
Post a Comment